



Germany, for example, must build up the Polish border provinces to house CAS aircraft prior to Fall Weiss.

Most players choose TAC/NAV & CAS, and ignore STR:īuilding CAS, TRA, or FTR aircraft is typically best served by building new airfields near expected fronts for the aircraft to be useful beyond the initial front early in the war. Two sets of aircraft share technology doctrines, making them popular choices: Fighters and Interceptors and Tactical and Naval Bombers.įor major nations, the choice in Bombers is divided three ways, and only two options can effectively be pursued. Therefore, it is necessary to choose areas of specialization, contingent on your overall war strategy. This diversity of options makes it nearly impossible for any nation to master all aircraft technologies, or build sufficient quantities of aircraft in all fields. That means more micromanagement as you really don´t want your planes to attack larger enemy stacks. Aircraft take much more damage by enemy fire than in previous versions of the game. ARMA: Air combat AI was again improved.DD: Air combat AI was significantly improved.Meanwhile, Naval Bombers were ridiculously overpowered and could single handedly wipe out entire navies. The AI would send aircraft on suicide missions, and literally waste its most valuable aircraft for no tactical nor strategic gain. HOI2: Air combat in the original HOI2 game was considerably flawed.For technology requirements for these, see the Aircraft_Tech_Tree. There are three types of fighters in HOI2:įinally, in a category of its own, there is the Transport Planes (TRA). An effective use of airpower requires a considerable amount of research and aircraft construction: half-hearted attempts to create an air force will not be effective. 6 Miscellaneous Tips for Using Air PowerĪircraft in Hearts of Iron 2 are extremely powerful when used effectively: they can decimate enemy Navies and destroy enemy Armies.4.4 Tactical & Close Air Support Bombers.
